Formerly entombed in ice from eons past, the barbarous fromags are prehistoric brutes loosed in the ruins. They are usually encountered in laboratories, museums, adrift freighters, and clone-based-menageries-turned-ill-conceived-theme-parks.
Fromags are freakishly strong, and capable of rending alloy doors and hurling hefty debris. They usually just bludgeon targets to paste with their clubs, though.
Fromags fixate on aquatic and aquatic-ish foes, targeting them first in any skirmish.
Fromag
Attributes: Agility d6, Smarts d4, Spirit d6, Strength d12+3, Vigor d12
Skills: Fighting d8, Intimidation d10, Notice d6, Throwing d8
Derived: Pace 6, Parry 6, Toughness 11 (1)
Gear: Club (STR +d8), Thrown Debris (STR +d8)
Gear: Club (STR +d8), Thrown Debris (STR +d8)
Special Abilities
- Armor +1: Hulking build.
- Born Of Ice: Fromags are immune to cold-based attacks.
- Fear -2: A fromag's prehistoric savagery triggers Fear checks at -2.
- Size +2: Fromags are robust, 7' tall behemoths.
- Sweep: May attack all adjacent foes at -2.
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Artifact: Aqua-Vox
An aqua-vox is a portable Ancient artifact that translates human speech into the language of assorted aquatic species, and vice-versa.
It includes a processing unit with spinning transmitter beacon, an on-board microphone, numerous monitors and buttons, and a headset.
Aqua-voxes work on all manner of sea creatures, including fish, cetaceans, pinnipeds, and turtles. (The device is nigh-useless on crustaceans, though, as they speak in nothing but profanities.)
And aquatic mutants are generally hostile to "surface worlders" just on principle, what with all the despoiled oceans and all.
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Inspired by Scooby-Doo, Where Are You! episode #21, "Scooby's Night With A Frozen Fright" (1970).
And for the Mutant Future version, click here!
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