Cat-creatures are nocturnal, olive-hued felinoids obsessed with gemstones, precious metals, and shiny trinkets. Accordingly, they are usually encountered in ruined shopping complexes, or un-plundered cemeteries (which are often bizarrely decorated with feline-centric statuary). Rumors suggest that cat-creatures are actually normal humans who unknowingly metamorphose while sleeping, perhaps due to exposure to irradiated jewelry.
Nasty and feral, cat-creatures are far more savage and far less crafty than the typical Scooby-Doomsday monstrosity.
Cat-CreatureNasty and feral, cat-creatures are far more savage and far less crafty than the typical Scooby-Doomsday monstrosity.
Attributes: Agility d12+2, Smarts d4, Spirit d8, Strength d10, Vigor d10
Skills: Climbing d12, Fighting d12, Intimidation d8, Notice d8, Stealth d10
Derived: Charisma -4, Pace 9, Parry 8, Toughness 9 (1)
Hindrances: Bloodthirsty (Major)
Hindrances: Bloodthirsty (Major)
Special Abilities
- Armor +1: Billowing cloak.
- Claws: STR +d6
- Fear -2: A cat-creature's snarling savagery triggers Fear checks at -2.
- Feline Reflexes: Adds +2 to Spirit rolls when attempting to recover from being Shaken.
- Leaping: Cat-creatures can make standing leaps of 25', and running jumps of 50' or more.
- Night-Vision: Ignores penalties for Dim and Dark lighting.
- Sweep: May attack all adjacent characters at -2.
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