Thursday, October 8, 2015

"WHAT'S NUKED, SCOOBY-DOOMSDAY?" — WAX PHANTOM


Wax phantoms are lumbering, moaning hulks formed from photosynthetic protoplasm.  No restraint can bind them, as they flow through (or outright shatter) bonds with ease.  They leave goopy footprints in their passing.

Wax phantoms are nigh-invincible.  They can instantly seal wounds and re-attach severed limbs, so conventional melee weapons and firearms are useless.  Chemicals, diseases, and gas-based attacks also have no effect.  Explosives and intense impacts just disperse the creatures, and lasers / heat / fire melt them to a liquid state from which they'll eventually reform.  Cold, electricity, and psionics are really the only ways to combat wax phantoms.

Unnervingly artistic, wax phantoms entomb kidnappees in the creatures' own to create ghoulish galleries of ghastly "statuary".  They cheerily explain every step of the process to their victims.


Wax Phantom
Attributes:  Agility d6Smarts d6Spirit d8Strength d12+4Vigor d12+2
Skills:  Fighting d10Intimidation d8Notice d6
Derived:  Pace 4Parry 7, Toughness 13
Special Abilities
  • Amorphous:  Only Shaken by select attacks; no wound penalties; immune to poison and disease.
  • Fear -2:  The drippy menace of a wax phantom triggers a Fear check at -2.
  • Invulnerability:  Wax phantoms can only be harmed by cold, electricity, and psionics.
  • Large:  Attackers add +2 to any attack rolls.
  • Size +4:  Wax phantoms are 9'-tall (and essentially ably just as wide wide) slabs of brutality.











Inspired by Scooby-Doo, Where Are You! episode #25, "Don't Fool With A Phantom" (1970).

And for the Mutant Future version, click here!

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