Athletic mascots were disturbing enough before The Thunderkiss, but afterwards, they became downright terrifying. No longer are they mere people in sweaty, stained, smelly suits; now, the baseball furries are sweaty, stained, smelly hybrids of flesh and foam rubber with unhinged brains of mush and stuffing.
Baseball furries usually lair in ruined stadia and arenas, and capture folks for use in sadistic bloodsports and *shudder* cannibalistic orgies.
A group of baseball furries is called a "furious".
Baseball Furry
Attributes: Agility d8, Smarts d4, Spirit d6, Strength d8, Vigor d8
Skills: Fighting d10, Knowledge (Murica's 143rd Favorite Pasttime, After "Chicken Sexing" (Which Is Different From The Much More Popular "Sexing Chickens")) d10, Shooting d8, Taunt d6, Throwing d8
Derived: Pace 7, Parry 8, Toughness 8 (2)
Gear: Baseball Bat (STR +d6, Parry 1, Reach 1), Pitching Hand-Cannon (as Sawed-Off DB Shotgun, range: 5 / 10 / 20, damage: 3d6 / 2d6 / 1d6, RoF 1-2), Cleats (Pace +1)
Gear: Baseball Bat (STR +d6, Parry 1, Reach 1), Pitching Hand-Cannon (as Sawed-Off DB Shotgun, range: 5 / 10 / 20, damage: 3d6 / 2d6 / 1d6, RoF 1-2), Cleats (Pace +1)
Special Abilities
- Armor +2: Padded flesh-suit.
- Improved Frenzy: Baseball Furries may make two Fighting attacks each action at no penalty.
- Spoiled Snacks: Baseball Furries carry an array of noxious junkfood (rancid hot dogs, soggy nachos, etc.), which act as Poison (-2); 6 "doses".
- Stadium Diet: Immune to Disease and Poison.
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