A Trash Heap of Demonoid Phenomena, Superbeasts, and American Nightmares for Jack Shear's 'Planet Motherfucker'
Saturday, August 31, 2013
Friday, August 30, 2013
Thursday, August 29, 2013
Planet Motherfucker's Most Wanted: FRANKENGEIN
Constructed by satanic scientists from the remains of Murica's thirteen maddest murderers, Frankengein—The Composite Killer hacks, mutilates, skins, and feasts his way across the hellacious fuckscape. Frankengein is idolized by the crazier masked slashers, but he contemptuously dismisses them...and takes great satisfaction in using their corpses to repair his patchwork frame.
Frankengein
Attributes, Skills, Hindrances, Edges: as Corpse Golem [p. 85 of Savage Worlds Horror Companion], but Agility d8, Smarts d8, plus Knowledge (Taxidermy) d12, Lockpicking d8, Notice d8, Repair d6, Streetwise d8, Tracking d6, Wanted (Major)
Gear: Any and All Deadly Implements
Gear: Any and All Deadly Implements
Wednesday, August 28, 2013
This Is Planet Motherfucker
Tired of Murica's blasted highways and zombie-infested stripmalls?
Why not tour the saucy, go-go torture dungeons of Europe?
Why not tour the saucy, go-go torture dungeons of Europe?
Monday, August 26, 2013
Saturday, August 24, 2013
Friday, August 23, 2013
Thursday, August 22, 2013
Saturday, August 17, 2013
Character Archetype: FUNKSTRONAUT
Whether you're a child from the stars, a renegade of the atomic age, or a bride-clone of The Cosmic Doctor, you've traversed space, time, and sound in your muthacraft to resurrect a poisoned, diseased world. For The Funk not only moves, it removes, and your music frees minds and re-grooves lives. And woe be to the d-voids and maggotbrains that refuse to dance!
Funkstronaut
Attributes: Agility d6, Smarts d8, Spirit d8, Strength d4, Vigor d6
Skills: Healing d6, Knowledge (Funkiness) d8, Persuasion d8, Piloting d6, Psionics d8, Shooting d6
Derived: Charisma 0, Pace 6, Parry 2, Toughness 6 (1)
Hindrances: Outsider, Quirk (Gaudy), Vow (Major)
Edges: Arcane Background (Psionics), Command
Friday, August 16, 2013
Thursday, August 15, 2013
Wednesday, August 14, 2013
Tuesday, August 13, 2013
Character Archetype: BRUJA SUPREMA or BRUJO SUPREMO
Your adoring fans believe you to be nothing more than a glorified facebreaker, and they'd be stunned to learn that you—just like every other masked wrestler—are one of Planet Motherfucker's mightiest magicians. You're an undisputed master of the muscular, mystical, manhandling arts, pummeling horrors both in and out of the ring. Only one thing chills your stalwart soul: the threat of losing your enchanted headgear, the source of all your power.
Bruja Suprema or Brujo Supremo
Attributes: Agility d8, Smarts d8, Spirit d6, Strength d6, Vigor d6
Skills: Fighting d10, Investigation d4, Knowledge (Arcana) d8, Notice d4, Spellcasting d10
Derived: Charisma 0, Pace 6, Parry 7, Toughness 7 (2)
Hindrances: Heroic, Enemy (Minor), Vow (Minor)
Edges: Arcane Background (Magic)
Gear: Cape (as Chain Vest, Armor +2), Backpack, Candles (5), Chalk, Un Libro De Magia (as Handheld Computer), $44 in trade goods (toilet paper and beer)
Power Points: 10 Spells: Bolt, Elemental Manipulation, Entangle
For more of the hot lucha libre action you crave, check out the rowdy rasslin' 'n burlesque revue, Lucha VaVoom!!!
Power Points: 10 Spells: Bolt, Elemental Manipulation, Entangle
—
Monday, August 12, 2013
Character Archetype: WHEELWOLF
You're the most dangerous predator on wheels, prowling and howling down the blasted blacktop. You chomp Life by the throat and devour it all...and snort a little extra up your muzzle just for the rush. You'd die—and definitely kill—for your crew, and you know you're destined to be Leader Of The Pack.
Wheelwolf
Attributes: Agility d8, Smarts d4, Spirit d6, Strength d6, Vigor d6
Skills: Driving d8+2, Fighting d8, Intimidation d6, Notice d6+2, Repair d6, Streetwise d6
Derived: Charisma -2, Pace 6, Parry 6, Toughness 7, 9 vs Bullets (2, 4)
Hindrances: Habit (Addiction) (Major), Loyal, Outlaw
Edges: Ace, Alertness
Gear: Chain Flail (Str +d6), Switchblade (Str +d4), Leather Jacket (as Flak Jacket, +2 Armor / +4 Armor vs Bullets), Backpack, Boots, Crowbar, Flask, Lighter, $43 in trade goods (toilet paper and beer)
(by Phil Postma) |
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